The Warlock Commandery Taroos the Warlock

About

About Taroos the Warlock

Who

Taroos the Warlock is the public name of a builder working out of a home workshop with more compute than is strictly reasonable. Behind the name is Reggie, who would rather show you a drive test than a pitch deck.

What gets built here

  • Roads that behave like roads for 7 Days to Die: interchanges, bridges, river crossings, and the vehicles to test them.
  • A world in Unreal Engine, The Young House, generated from a written program and validated room by room.
  • A synthetic choir grown from one voice, and the FL Studio production line around it.
  • A local-first AI crew, Baby Warlock, that does the grunt work on the workshop’s own hardware and has to prove every capability it claims.
  • Video and a weekly podcast about all of the above, plus politics and gaming.

How

The same loop every time: build, test, break, fix, prove. A thing is not done until it has been driven, walked through, or listened to by a person, and the failures get written up alongside the wins. That is why the field reports on this site include a retired choir and five green builds that shipped the wrong car.

Why “Commandery”

A commandery was a regional headquarters of a military order: a working post, not a palace. This site is the same idea for a one-person workshop. Field reports come in, status goes on the board, and anyone can walk up to the desk and ask a question.

What this site covers

Project dossiers with honest status. Dated field reports. Videos. Downloads, each labelled with its stage. A Now page with this week’s focus. And a contact button on every page, because the point of a public headquarters is that people can find the door.